Post by Aries on Oct 19, 2007 19:51:43 GMT -5
The Ashlands were not always called the Ashlands. Gallchobhar (GAL uh her) was the great lands name. Truely, it seemed a gift from the gods when this land was settled. Famine never crept into the villages, drought was never near. The harvest was always bountiful and the travelers were always welcomed warmly.
Gallchobhar was a melting pot of all sort of races. Other city-states were usually comprised of one race. That is probably why Gallchobhar worked so well, each race had something to offer the community. Dwarves mined for precious minerals and stone for building. The Centaur provided sentries for protection if the occaision arise. The High Elves crafted fine wears and taught others their form of magic. Humans made up most of the labor-force, their spirit could not be broken. And wood elves helped to harvest from the forest and taught healing and nature magic. Even dragons were nothing to fear. Although they were abundant, they also respected the city-state of Gallchobar.
The six races each had and elder or leader, and these six formed a council that progressed through generations. For 387 years life existed this way. Until the Forsaken decided that this utopia will now be their own.
The humans knew the Forsaken. The reason why they're in Gallchobhar now was because they sought refuge from them. Made up of orcs, trolls, giants, dragons, and undead. Led by a mage of supreme power, the Forsaken poured into the city-state slaughtering every man, woman, and child of every race. The quick to mobilize Centaur were the first army to withstand the attack biding time for the other races to gear up and move out as well.
The seige was bloody and fire rained from the heavens from the dueling dragons overhead. Soon, the soldiers of both races were dredging through mud made of dirt blood and sweat. Centaur families were galloping from their blazing forest homes. Every woman and man who could not bear arms took children from cumbling and ablaze homes running anyway they could. The whole of Gallchorbar was on fire. Arcane fire, dragon fire, mixed rage and fear of both sides...
Long into the week the battle raged on. The people of Gallchorbar were exausted, along with their reasources. But it seems the enemy has been defeated. Or at least, a retreat has sounded! The Forsaken turn to leave over the mountains from which they came. The change was sudden, like someone switched on a light. And very quickly the city was silent. No cheers where heard, no sobs were wept. The muddy and burnt people were much too tired.
The council was called to order. Only three of the six that made up the coucil survived. Choking on dust, they looked around their scorched home. The broken dwarf, the empty human, and the somber dragon redubbed the land... Ashlands.
Ashlands, Gallchobar would be called. In memory of the thousands that fell to the might of the Forsaken. It was time to rebuild the city... they will not leave. Their spirit will not be broken.
It is about sixteen years after this bloody battle that now takes place.
(That's okay, I didn't read all of it either and I wrote it.)
Some info
-Brand new.
-Many races to choose from.
-Lore will become more indeph as I get time to write it.
-The use of spells is Basic through advanced with even rare spells that cannot be bought.
-Money system.
-Referral program.
-Random events (performed by staff) encludes finding rare spells, random gold and useless items, spell books, etc.